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path: root/src/engineapi.c
AgeCommit message (Expand)Author
2024-08-29Add very basic client console messaging for L4D2Michael Smith
2024-08-29Fix mkentprops for real this time, probablyMichael Smith
2024-08-23Rewrite the gamedata and entprops systems entirelyMichael Smith
2024-08-23Revise syntax macros and add a ton of branch hintsMichael Smith
2024-05-28Hotfix broken Portal 5135 autojumpv0.6-HOTFIXMichael Smith
2023-12-04Add cutscene skipping to L4D quick resetMichael Smith
2023-11-26Make L4D2 2147 gametype include all later versionsMichael Smith
2023-08-30Perform very minor load/unload optimisationsMichael Smith
2023-08-02Make various preparations for upcoming featuresMichael Smith
2023-06-12Remove the terrible gameinfo.txt garbage at lastMichael Smith
2023-06-10Prune some comments and tidy up other minor thingsMichael Smith
2023-05-04Improve L4D2 and Portal gametype detectionWillian Henrique
2023-01-15Fix deferred init for Portal 2 compatibilityMichael Smith
2022-12-25Add basic mouse input scalingMichael Smith
2022-09-13Move towards C23, improve events and vcall macrosMichael Smith
2022-08-10Add magical feature codegen system, at long lastMichael Smith
2022-05-16Clean up some random bits and bobsMichael Smith
2022-05-15Fix GetEngineBuildNumber and entity property stuffMichael Smith
2022-05-12Further clean up engine API initialisationMichael Smith
2022-05-06HOTFIX: Fix L4D2 2.0.0.0 crashingv0.3-HOTFIXMichael Smith
2022-05-03Woops, go ahead and delete that testing codeMichael Smith
2022-05-03Add entity property finding and L4D warp testingMichael Smith
2022-04-30Centralise engine access, add Portal FOV changerMichael Smith