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AgeCommit message (Expand)Author
2024-09-16Address some minor L4D warp testing oversightsMichael Smith
2024-09-15Increase mouse factor limit to 100Michael Smith
2024-09-14Add basic button input HUDMatthew Wozniak
2024-09-08Fix an include-what-you-use omissionMichael Smith
2024-09-08Improve the HUD API slightlyMichael Smith
2024-09-08Fix a Linux woopsy in os.c I spotted the other dayMichael Smith
2024-09-07Un-break and re-fix x86Michael Smith
2024-09-06Fix more broken x86 casesMichael Smith
2024-08-30Improve L4D warp testing and add visualisationWillian Henrique
2024-08-29Add very basic client console messaging for L4D2Michael Smith
2024-08-29Unhide con_logfile in fixesMichael Smith
2024-08-29Add basic server-side tracing functionalityWillian Henrique
2024-08-29Fix mkentprops for real this time, probablyMichael Smith
2024-08-26Begin the new version cycle yet again at 0.9Michael Smith
2024-08-26Add the one update note to release again, alreadyv0.8-BETAMichael Smith
2024-08-26Fix broken mkentprops code generationMichael Smith
2024-08-26Bump version to 0.8 for next releaseMichael Smith
2024-08-26Add update notes and bump zip version for releasev0.7-BETAMichael Smith
2024-08-23Add a quick hack fix for Portal 4104 demo playbackMichael Smith
2024-08-23Rewrite the gamedata and entprops systems entirelyMichael Smith
2024-08-23Fix an old and stupid woopsy in hud.hMichael Smith
2024-08-23Revise syntax macros and add a ton of branch hintsMichael Smith
2024-08-22Rework OS abstractionsMichael Smith
2024-08-05Bump the version to 0.7, ahead of next releaseMichael Smith
2024-05-28Hotfix broken Portal 5135 autojumpv0.6-HOTFIXMichael Smith
2024-05-27Hide custom crosshair in menus/load screensMichael Smith
2024-05-22Support fast-forwarding 38 custom L4D2 campaignsHayden K
2024-05-22Prepare a changelog for next releaseMichael Smith
2024-05-21Disable fastfwd outside L4D so SPT doesn't breakMichael Smith
2024-05-21Add temporary plugin version identifier to demosMichael Smith
2024-05-21Deal with the stupid NVDTOR situationMichael Smith
2024-05-21Fix compatibility with latest L4D2 updateWillian Henrique
2024-05-05Fix miscategorised jmp instructionMichael Smith
2024-02-26Remove some unnecessary and/or confusing stuffMichael Smith
2024-01-22Re-learn how to write C headers, apparentlyMichael Smith
2024-01-21Learn to spell correctlyMichael Smith
2024-01-21Rethink mem_loadoffset, and consequently, kill itMichael Smith
2024-01-21Add a half-decent custom crosshairMichael Smith
2023-12-19Add VGUI HUD overlay drawing featureMatthew Wozniak
2023-12-17Cancel fast-forward after the player disconnectsMichael Smith
2023-12-13Improve quickreset command descriptions a bitMichael Smith
2023-12-05Add fast-forward gaps for checking item spawnsMichael Smith
2023-12-04Add cutscene skipping to L4D quick resetMichael Smith
2023-11-26Hook Key_Event instead of DispatchInputEvent in ACWillian Henrique
2023-11-26Fix CPlugin ABI on newer L4D2 versionsMichael Smith
2023-11-26Add a way to fast-forward game timeMatthew Wozniak
2023-11-26Make L4D2 2147 gametype include all later versionsMichael Smith
2023-08-30Perform very minor load/unload optimisationsMichael Smith
2023-08-30Only register portal colour cvars in PortalMichael Smith
2023-08-27Remove vcruntime140.dll dependencyMichael Smith