Age | Commit message (Expand) | Author |
---|---|---|
2024-08-23 | Rewrite the gamedata and entprops systems entirely | Michael Smith |
2024-08-23 | Revise syntax macros and add a ton of branch hints | Michael Smith |
2024-08-22 | Rework OS abstractions | Michael Smith |
2023-08-27 | Get things at least compiling under Linux | Michael Smith |
2022-09-13 | Move towards C23, improve events and vcall macros | Michael Smith |
2022-07-23 | Fix dodgy "has" initialisation case in mkgamedata | Michael Smith |
2022-05-03 | Add entity property finding and L4D warp testing | Michael Smith |
2022-04-30 | Centralise engine access, add Portal FOV changer | Michael Smith |
2022-04-25 | Add engine_no_focus_sleep backport, fix codegen | Michael Smith |
2022-03-19 | Fix some old KV parser issues | Michael Smith |
2022-01-06 | Fix build scripts and codegen on Linux | Michael Smith |
2021-12-30 | Split up os.h, inline functions and fix some typos | Michael Smith |
2021-11-20 | Initial public snapshot | Michael Smith |