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AgeCommit message (Expand)Author
2024-01-21Rethink mem_loadoffset, and consequently, kill itMichael Smith
2023-08-30Perform very minor load/unload optimisationsMichael Smith
2023-08-27Get things at least compiling under LinuxMichael Smith
2023-08-02Make various preparations for upcoming featuresMichael Smith
2023-06-20Tweak feature sorting and fix a chibicc bugMichael Smith
2023-05-04Refactor the RGBA colour struct into engineapi.hMichael Smith
2022-09-20Fix dumb oversight in codegenMichael Smith
2022-09-13Move towards C23, improve events and vcall macrosMichael Smith
2022-08-16Fix malloc return check in mkentpropsMichael Smith
2022-08-10Add magical feature codegen system, at long lastMichael Smith
2022-07-23Add event systemMichael Smith
2022-07-23Fix dodgy "has" initialisation case in mkgamedataMichael Smith
2022-05-19Properly solve load order issues via deferred initMichael Smith
2022-05-16Clean up some random bits and bobsMichael Smith
2022-05-15Fix GetEngineBuildNumber and entity property stuffMichael Smith
2022-05-03Add entity property finding and L4D warp testingMichael Smith
2022-04-30Centralise engine access, add Portal FOV changerMichael Smith
2022-04-25Add engine_no_focus_sleep backport, fix codegenMichael Smith
2022-04-24Replace udis86 with a very small x86 decoderMichael Smith
2022-03-20Support deferring cvar registrationMichael Smith
2022-03-19Fix some old KV parser issuesMichael Smith
2022-01-06Fix build scripts and codegen on LinuxMichael Smith
2021-12-30Split up os.h, inline functions and fix some typosMichael Smith
2021-12-29Make convar init macro type-genericMichael Smith
2021-11-20Initial public snapshotMichael Smith