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authorMichael Smith <mikesmiffy128@gmail.com>2022-05-06 00:49:53 +0100
committerMichael Smith <mikesmiffy128@gmail.com>2022-05-06 00:49:53 +0100
commit1ed84a25c2db8ade2b2162b429b30e9138eb5d16 (patch)
treee77be1d1c25cfed145916cb1c482c48b47a3b15d /gamedata/engine.kv
parentcc9785e38cd1414d6d675364e5089f907b7b0a30 (diff)
HOTFIX: Fix L4D2 2.0.0.0 crashingv0.3-HOTFIX
Idiotic problems require idiotic solutions.
Diffstat (limited to 'gamedata/engine.kv')
-rw-r--r--gamedata/engine.kv6
1 files changed, 5 insertions, 1 deletions
diff --git a/gamedata/engine.kv b/gamedata/engine.kv
index 8ee8161..414a584 100644
--- a/gamedata/engine.kv
+++ b/gamedata/engine.kv
@@ -18,7 +18,11 @@ vtidx_GetGameDirectory {
}
Client012 37 // dmomm, ep1, ...
}
-vtidx_GetEngineBuildNumber { L4D2 99 }
+// TODO(compat): apparently this changed, in early versions it's NOT 99!
+// Come up with some way to detect it properly!?
+vtidx_GetEngineBuildNumber {
+ //L4D2 99
+}
vtidx_PEntityOfEntIndex { OrangeBox 19 } // probably OE too but???
sz_edict {