From 1ed84a25c2db8ade2b2162b429b30e9138eb5d16 Mon Sep 17 00:00:00 2001 From: Michael Smith Date: Fri, 6 May 2022 00:49:53 +0100 Subject: HOTFIX: Fix L4D2 2.0.0.0 crashing Idiotic problems require idiotic solutions. --- gamedata/engine.kv | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'gamedata/engine.kv') diff --git a/gamedata/engine.kv b/gamedata/engine.kv index 8ee8161..414a584 100644 --- a/gamedata/engine.kv +++ b/gamedata/engine.kv @@ -18,7 +18,11 @@ vtidx_GetGameDirectory { } Client012 37 // dmomm, ep1, ... } -vtidx_GetEngineBuildNumber { L4D2 99 } +// TODO(compat): apparently this changed, in early versions it's NOT 99! +// Come up with some way to detect it properly!? +vtidx_GetEngineBuildNumber { + //L4D2 99 +} vtidx_PEntityOfEntIndex { OrangeBox 19 } // probably OE too but??? sz_edict { -- cgit v1.2.3