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/*
* Copyright © 2022 Matthew Wozniak <sirtomato999@gmail.com>
* Copyright © 2024 Michael Smith <mikesmiffy128@gmail.com>
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED “AS IS” AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
* REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
* AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
* INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
* LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
#include "engineapi.h"
#include "errmsg.h"
#include "event.h"
#include "feature.h"
#include "gamedata.h"
#include "gametype.h"
#include "hook.h"
#include "hud.h"
#include "intdefs.h"
#include "langext.h"
#include "mem.h"
#include "os.h"
#include "sst.h"
#include "vcall.h"
#include "x86.h"
#include "x86util.h"
FEATURE()
REQUIRE_GLOBAL(factory_engine)
REQUIRE_GLOBAL(vgui)
// ISurface
REQUIRE_GAMEDATA(vtidx_DrawSetColor)
REQUIRE_GAMEDATA(vtidx_DrawFilledRect)
REQUIRE_GAMEDATA(vtidx_DrawOutlinedRect)
REQUIRE_GAMEDATA(vtidx_DrawLine)
REQUIRE_GAMEDATA(vtidx_DrawPolyLine)
REQUIRE_GAMEDATA(vtidx_DrawSetTextFont)
REQUIRE_GAMEDATA(vtidx_DrawSetTextColor)
REQUIRE_GAMEDATA(vtidx_DrawSetTextPos)
REQUIRE_GAMEDATA(vtidx_DrawPrintText)
REQUIRE_GAMEDATA(vtidx_GetScreenSize)
REQUIRE_GAMEDATA(vtidx_GetFontTall)
REQUIRE_GAMEDATA(vtidx_GetCharacterWidth)
// CEngineVGui
REQUIRE_GAMEDATA(vtidx_GetPanel)
// vgui::Panel
REQUIRE_GAMEDATA(vtidx_SetPaintEnabled)
REQUIRE_GAMEDATA(vtidx_Paint)
// ISchemeManager
REQUIRE_GAMEDATA(vtidx_GetIScheme)
// IScheme
REQUIRE_GAMEDATA(vtidx_GetFont)
DEF_EVENT(HudPaint, void)
// we just use ulongs for API, but keep a struct for vcalls to ensure we get the
// right calling convention (x86 Windows/MSVC is funny about passing structs...)
struct handlewrap { ulong x; };
// CEngineVGui
DECL_VFUNC_DYN(unsigned int, GetPanel, int)
// vgui::ISchemeManager
DECL_VFUNC_DYN(void *, GetIScheme, struct handlewrap)
// vgui::IScheme
DECL_VFUNC_DYN(struct handlewrap, GetFont, const char *, bool)
// vgui::ISurface
DECL_VFUNC_DYN(void, DrawSetColor, struct rgba)
DECL_VFUNC_DYN(void, DrawFilledRect, int, int, int, int)
DECL_VFUNC_DYN(void, DrawOutlinedRect, int, int, int, int)
DECL_VFUNC_DYN(void, DrawLine, int, int, int, int)
DECL_VFUNC_DYN(void, DrawPolyLine, int *, int *, int)
DECL_VFUNC_DYN(void, DrawSetTextFont, struct handlewrap)
DECL_VFUNC_DYN(void, DrawSetTextColor, struct rgba)
DECL_VFUNC_DYN(void, DrawSetTextPos, int, int)
DECL_VFUNC_DYN(void, DrawPrintText, hud_wchar *, int, int)
DECL_VFUNC_DYN(void, GetScreenSize, int *, int *)
DECL_VFUNC_DYN(int, GetFontTall, struct handlewrap)
DECL_VFUNC_DYN(int, GetCharacterWidth, struct handlewrap, int)
DECL_VFUNC_DYN(int, GetTextSize, struct handlewrap, const hud_wchar *,
int *, int *)
// vgui::Panel
DECL_VFUNC_DYN(void, SetPaintEnabled, bool)
static void *matsurf, *toolspanel, *scheme;
typedef void (*VCALLCONV Paint_func)(void *);
static Paint_func orig_Paint;
void VCALLCONV hook_Paint(void *this) {
// hopefully a smart branch predictor can figure this out - but we still
// want it to be the "slow" path, so that every other path does *not* need a
// prediction record. or.. I dunno, in theory that does make sense. shrug.
if_cold (this == toolspanel) EMIT_HudPaint();
orig_Paint(this);
}
ulong hud_getfont(const char *name, bool proportional) {
return GetFont(scheme, name, proportional).x;
}
void hud_drawrect(int x0, int y0, int x1, int y1, struct rgba colour,
bool fill) {
DrawSetColor(matsurf, colour);
if (fill) DrawFilledRect(matsurf, x0, y0, x1, y1);
else DrawOutlinedRect(matsurf, x0, y0, x1, y1);
}
void hud_drawline(int x0, int y0, int x1, int y1, struct rgba colour) {
DrawSetColor(matsurf, colour);
DrawLine(matsurf, x0, y0, x1, y1);
}
void hud_drawpolyline(int *x, int *y, int npoints, struct rgba colour) {
DrawSetColor(matsurf, colour);
DrawPolyLine(matsurf, x, y, npoints);
}
void hud_drawtext(ulong font, int x, int y, struct rgba colour, hud_wchar *str,
int len) {
DrawSetTextFont(matsurf, (struct handlewrap){font});
DrawSetTextPos(matsurf, x, y);
DrawSetTextColor(matsurf, colour);
DrawPrintText(matsurf, str, len, /*FONT_DRAW_DEFAULT*/ 0);
}
void hud_screensize(int *width, int *height) {
GetScreenSize(matsurf, width, height);
}
int hud_fontheight(ulong font) {
return GetFontTall(matsurf, (struct handlewrap){font});
}
int hud_charwidth(ulong font, hud_wchar ch) {
return GetCharacterWidth(matsurf, (struct handlewrap){font}, ch);
}
void hud_textsize(ulong font, const ushort *s, int *width, int *height) {
GetTextSize(matsurf, (struct handlewrap){font}, s, width, height);
}
static bool find_toolspanel(void *enginevgui) {
const uchar *insns = (const uchar *)VFUNC(enginevgui, GetPanel);
for (const uchar *p = insns; p - insns < 16;) {
// first CALL instruction in GetPanel calls GetRootPanel, which gives a
// pointer to the specified panel
if (p[0] == X86_CALL) {
typedef void *(*VCALLCONV GetRootPanel_func)(void *this, int);
int off = mem_loads32(p + 1);
GetRootPanel_func GetRootPanel = (GetRootPanel_func)(p + 5 + off);
toolspanel = GetRootPanel(enginevgui, /*PANEL_TOOLS*/ 3);
return true;
}
NEXT_INSN(p, "GetRootPanel function");
}
return false;
}
INIT {
matsurf = factory_engine("MatSystemSurface006", 0);
if_cold (!matsurf) {
errmsg_errorx("couldn't get MatSystemSurface006 interface");
return false;
}
void *schememgr = factory_engine("VGUI_Scheme010", 0);
if_cold (!schememgr) {
errmsg_errorx("couldn't get VGUI_Scheme010 interface");
return false;
}
if_cold (!find_toolspanel(vgui)) {
errmsg_errorx("couldn't find engine tools panel");
return false;
}
void **vtable = *(void ***)toolspanel;
if_cold (!os_mprot(vtable + vtidx_Paint, sizeof(void *),
PAGE_READWRITE)) {
errmsg_errorsys("couldn't make virtual table writable");
return false;
}
orig_Paint = (Paint_func)hook_vtable(vtable, vtidx_Paint,
(void *)&hook_Paint);
SetPaintEnabled(toolspanel, true);
// 1 is the default, first loaded scheme. should always be sourcescheme.res
scheme = GetIScheme(schememgr, (struct handlewrap){1});
return true;
}
END {
// don't unhook toolspanel if exiting: it's already long gone!
if_cold (sst_userunloaded) {
unhook_vtable(*(void ***)toolspanel, vtidx_Paint, (void *)orig_Paint);
SetPaintEnabled(toolspanel, false);
}
}
// vi: sw=4 ts=4 noet tw=80 cc=80
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