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/*
* Copyright © 2024 Michael Smith <mikesmiffy128@gmail.com>
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED “AS IS” AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
* REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
* AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
* INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
* LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
#include "con_.h"
#include "engineapi.h"
#include "ent.h"
#include "feature.h"
#include "gamedata.h"
FEATURE("")
REQUIRE(ent)
REQUIRE_GAMEDATA(vtidx_ClientPrintf)
REQUIRE_GLOBAL(engserver)
DECL_VFUNC_DYN(void, ClientPrintf, struct edict *, const char *)
void clientcon_msg(struct edict *e, const char *s) {
ClientPrintf(engserver, e, s);
}
void clientcon_reply(const char *s) {
struct edict *e = ent_getedict(con_cmdclient + 1);
if (e) { clientcon_msg(e, s); return; }
}
INIT { return true; }
// vi: sw=4 ts=4 noet tw=80 cc=80
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