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#!/bin/sh -e
# This file is dedicated to the public domain.
case "`uname -s`" in
# weird people using Windows Bash might type ./compile, help them out :)
*NT*) # msys2 or busybox-w32
echo "You're on Windows, idiot! Running compile.bat for you.">&2
exec cmd /c compile.bat ;;
esac
case "`uname -r`" in
*Microsoft*)
echo "NOTE: building inside WSL. Use compile.bat to build for Windows!">&2
esac
mkdir -p .build/include
: "${CC:=clang --target=-i686-pc-linux-gnu}"
: "${HOSTCC:=clang}"
warnings="-Wall -pedantic -Wno-parentheses -Wno-missing-braces \
-Wno-gnu-zero-variadic-macro-arguments -Werror=implicit-function-declaration \
-Werror=vla"
dbg=0
if [ "$dbg" = 1 ]; then
cflags="-O0 -g3"
ldflags="-O0 -g3"
else
cflags="-O2 -fvisibility=hidden"
ldflags="-O2 -s"
fi
objs=
cc() {
_bn="`basename "$1"`"
objs="$objs .build/${_bn%%.c}.o"
_mn=" -DMODULE_NAME=${_bn%%.c}"
# ugly annoying special case
if [ "$_mn" = " -DMODULE_NAME=con_" ]; then _mn=" -DMODULE_NAME=con"
elif [ "$_mn" = "-DMODULE_NAME=sst" ]; then _mn=; fi
# note: using typeof and bool from C23 - see detailed comment in compile.bat
$CC -c -flto -fpic -fno-ident $cflags $warnings -I.build/include \
-D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64$_mn \
-Dtypeof=__typeof -include stdbool.h -o ".build/${_bn%%.c}.o" "src/$1"
}
ld() {
$CC -shared -flto -fpic -fuse-ld=lld $ldflags -L.build -ldl \
-ltier0 -lvstdlib -o sst.so$objs
}
src="\
ac.c
alias.c
autojump.c
bind.c
chunklets/fastspin.c
chunklets/msg.c
con_.c
crypto.c
democustom.c
demorec.c
engineapi.c
ent.c
errmsg.c
extmalloc.c
fastfwd.c
fixes.c
fov.c
gamedata.c
gameinfo.c
gameserver.c
hexcolour.c
hook.c
hud.c
kvsys.c
l4dmm.c
l4dreset.c
l4dwarp.c
nosleep.c
os.c
portalcolours.c
sst.c
trace.c
xhair.c
x86.c"
if [ "$dbg" = 1 ]; then src="$src \
dbg.c
udis86.c"
fi
$HOSTCC -O2 -fuse-ld=lld $warnings -D_FILE_OFFSET_BITS=64 -include stdbool.h \
-o .build/codegen src/build/codegen.c src/build/cmeta.c src/os.c
$HOSTCC -O2 -fuse-ld=lld $warnings -D_FILE_OFFSET_BITS=64 -include stdbool.h \
-o .build/mkgamedata src/build/mkgamedata.c src/os.c
$HOSTCC -O2 -fuse-ld=lld $warnings -D_FILE_OFFSET_BITS=64 -include stdbool.h \
-o .build/mkentprops src/build/mkentprops.c src/os.c
.build/codegen `for s in $src; do echo "src/$s"; done`
.build/mkgamedata gamedata/engine.txt gamedata/gamelib.txt gamedata/inputsystem.txt \
gamedata/matchmaking.txt gamedata/vgui2.txt gamedata/vguimatsurface.txt
.build/mkentprops gamedata/entprops.txt
for s in $src; do cc "$s"; done
$CC -shared -fpic -fuse-ld=lld -O0 -w -o .build/libtier0.so src/stubs/tier0.c
$CC -shared -fpic -fuse-ld=lld -O0 -w -o .build/libvstdlib.so src/stubs/vstdlib.c
ld
$HOSTCC -O2 -g3 -include test/test.h -o .build/bitbuf.test test/bitbuf.test.c
.build/bitbuf.test
# skipping this test on linux for now, since inline hooks aren't compiled in
#$HOSTCC -m32 -O2 -g3 -include test/test.h -o .build/hook.test test/hook.test.c
#.build/hook.test
$HOSTCC -O2 -g3 -include test/test.h -o .build/kv.test test/kv.test.c
.build/kv.test
$HOSTCC -O2 -g3 -include test/test.h -o .build/x86.test test/x86.test.c
.build/x86.test
# vi: sw=4 tw=4 noet tw=80 cc=80
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