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AgeCommit message (Expand)Author
2023-01-15Document more recent knowledge on the lag issueMichael Smith
2023-01-15Remove fov.h that was mistakenly left behindMichael Smith
2023-01-15Fix deferred init for Portal 2 compatibilityMichael Smith
2022-12-26Fix FOV feature crashing Portal 3420 on map loadWillian Henrique
2022-12-25Add basic mouse input scalingMichael Smith
2022-09-20Fix dumb oversight in codegenMichael Smith
2022-09-13Fix some lingering idiocyMichael Smith
2022-09-13Move towards C23, improve events and vcall macrosMichael Smith
2022-09-13Enforce L4D2 FPS limit properly when loaded lateMichael Smith
2022-08-16Allow cl_fullupdate as an attempted bug workaroundMichael Smith
2022-08-16Import Monocypher 3.1.3 + monocypher-rng moduleMichael Smith
2022-08-16Fix malloc return check in mkentpropsMichael Smith
2022-08-10Add magical feature codegen system, at long lastMichael Smith
2022-07-23Add event systemMichael Smith
2022-07-23Fix loading from legacy code page directory namesMichael Smith
2022-07-23Split custom demo data into its own file/featureMichael Smith
2022-07-23Add stuff to track keypressesWillian Henrique
2022-07-23Add keybind lookup codeMichael Smith
2022-07-23Document some Portal 2 breakage that needs fixedMichael Smith
2022-07-23Fix dodgy "has" initialisation case in mkgamedataMichael Smith
2022-07-23Change some warnings to errorsMichael Smith
2022-07-23Comply with, and complain about, Portal moderatorsMichael Smith
2022-07-23Add alias management plus input filtering skeletonMichael Smith
2022-06-27Add update detection, clean up minor stuffMichael Smith
2022-06-02Bump version number right away (from now on!)Michael Smith
2022-06-02Solve the error logging situationMichael Smith
2022-05-31Add last-minute SteamPipe Portal colour supportv0.4-BETAMichael Smith
2022-05-31Bump version number and zip datesMichael Smith
2022-05-31Make the DLL copyright fit in the properties boxMichael Smith
2022-05-31File a complaint about the error message situationMichael Smith
2022-05-30Add basic Portal crosshair colour customisationMichael Smith
2022-05-26Fix a dumb mistake I didn't check before pushingMichael Smith
2022-05-26Remove some dodgy whitespaceMichael Smith
2022-05-26Make MP autojump at least kind of less brokenMichael Smith
2022-05-25Fix wonky comparisons in CreateInterfaceMichael Smith
2022-05-19Properly solve load order issues via deferred initMichael Smith
2022-05-19Add a quick stopgap hack for Portal purposesMichael Smith
2022-05-16Clean up some random bits and bobsMichael Smith
2022-05-16Make the demo directory check more robustMichael Smith
2022-05-15Fix GetEngineBuildNumber and entity property stuffMichael Smith
2022-05-13Properly finish refactoring con to use gamedataMichael Smith
2022-05-12Rerun L4D1 console spam fix after config loadingMichael Smith
2022-05-12Further clean up engine API initialisationMichael Smith
2022-05-12Add a few more os-win32.h definitions for laterMichael Smith
2022-05-06HOTFIX: Fix L4D2 2.0.0.0 crashingv0.3-HOTFIXMichael Smith
2022-05-04Allow lowering fps_max in the Left 4 DeadsMichael Smith
2022-05-04Cheat-protect sst_l4d_testwarpMichael Smith
2022-05-04Fix a woopsy and slightly tweak autorecord UXMichael Smith
2022-05-03Woops, go ahead and delete that testing codeMichael Smith
2022-05-03Add entity property finding and L4D warp testingMichael Smith