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AgeCommit message (Expand)Author
2024-08-29Add very basic client console messaging for L4D2Michael Smith
2024-08-29Unhide con_logfile in fixesMichael Smith
2024-08-29Add basic server-side tracing functionalityWillian Henrique
2024-08-29Fix mkentprops for real this time, probablyMichael Smith
2024-08-26Begin the new version cycle yet again at 0.9Michael Smith
2024-08-26Add the one update note to release again, alreadyv0.8-BETAMichael Smith
2024-08-26Fix broken mkentprops code generationMichael Smith
2024-08-26Bump version to 0.8 for next releaseMichael Smith
2024-08-26Add update notes and bump zip version for releasev0.7-BETAMichael Smith
2024-08-23Add a quick hack fix for Portal 4104 demo playbackMichael Smith
2024-08-23Rewrite the gamedata and entprops systems entirelyMichael Smith
2024-08-23Fix an old and stupid woopsy in hud.hMichael Smith
2024-08-23Revise syntax macros and add a ton of branch hintsMichael Smith
2024-08-22Rework OS abstractionsMichael Smith
2024-08-05Bump the version to 0.7, ahead of next releaseMichael Smith
2024-05-28Hotfix broken Portal 5135 autojumpv0.6-HOTFIXMichael Smith
2024-05-27Hide custom crosshair in menus/load screensMichael Smith
2024-05-22Support fast-forwarding 38 custom L4D2 campaignsHayden K
2024-05-22Prepare a changelog for next releaseMichael Smith
2024-05-21Disable fastfwd outside L4D so SPT doesn't breakMichael Smith
2024-05-21Add temporary plugin version identifier to demosMichael Smith
2024-05-21Deal with the stupid NVDTOR situationMichael Smith
2024-05-21Fix compatibility with latest L4D2 updateWillian Henrique
2024-05-05Fix miscategorised jmp instructionMichael Smith
2024-02-26Remove some unnecessary and/or confusing stuffMichael Smith
2024-01-22Re-learn how to write C headers, apparentlyMichael Smith
2024-01-21Learn to spell correctlyMichael Smith
2024-01-21Rethink mem_loadoffset, and consequently, kill itMichael Smith
2024-01-21Add a half-decent custom crosshairMichael Smith
2023-12-19Add VGUI HUD overlay drawing featureMatthew Wozniak
2023-12-17Cancel fast-forward after the player disconnectsMichael Smith
2023-12-13Improve quickreset command descriptions a bitMichael Smith
2023-12-05Add fast-forward gaps for checking item spawnsMichael Smith
2023-12-04Add cutscene skipping to L4D quick resetMichael Smith
2023-11-26Hook Key_Event instead of DispatchInputEvent in ACWillian Henrique
2023-11-26Fix CPlugin ABI on newer L4D2 versionsMichael Smith
2023-11-26Add a way to fast-forward game timeMatthew Wozniak
2023-11-26Make L4D2 2147 gametype include all later versionsMichael Smith
2023-08-30Perform very minor load/unload optimisationsMichael Smith
2023-08-30Only register portal colour cvars in PortalMichael Smith
2023-08-27Remove vcruntime140.dll dependencyMichael Smith
2023-08-27Fix msgpack sizing blundersMichael Smith
2023-08-27Get things at least compiling under LinuxMichael Smith
2023-08-04Fix finding key binding list in some newer buildsMichael Smith
2023-08-02Coerce all-uppercase titles to pseudo-titlecaseMichael Smith
2023-08-02Filter out graphics backend window title suffixesMichael Smith
2023-08-02Make various preparations for upcoming featuresMichael Smith
2023-08-02Fix VDF creation for old branchesMichael Smith
2023-08-02Fix another stupid fps_max exploitMichael Smith
2023-08-02Fix another x86 case and add regression testsMichael Smith