Age | Commit message (Expand) | Author |
---|---|---|
2024-08-23 | Revise syntax macros and add a ton of branch hints | Michael Smith |
2024-01-21 | Rethink mem_loadoffset, and consequently, kill it | Michael Smith |
2023-12-04 | Add cutscene skipping to L4D quick reset | Michael Smith |
2023-06-10 | Prune some comments and tidy up other minor things | Michael Smith |
2023-05-17 | Add some server entity code-crawling machinery | Michael Smith |
2023-05-16 | Do some pedantic spring cleaning | Michael Smith |
2022-09-13 | Move towards C23, improve events and vcall macros | Michael Smith |
2022-08-10 | Add magical feature codegen system, at long last | Michael Smith |
2022-06-02 | Solve the error logging situation | Michael Smith |
2022-05-03 | Add entity property finding and L4D warp testing | Michael Smith |
2022-04-30 | Centralise engine access, add Portal FOV changer | Michael Smith |