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AgeCommit message (Expand)Author
2024-05-27Hide custom crosshair in menus/load screensMichael Smith
2023-12-19Add VGUI HUD overlay drawing featureMatthew Wozniak
2023-12-17Cancel fast-forward after the player disconnectsMichael Smith
2023-12-04Add gamedata for autojump in Portal 3420Hayden K
2023-12-04Fix Left 4 Dead Survivors crashMichael Smith
2023-12-04Add cutscene skipping to L4D quick resetMichael Smith
2023-11-26Add a way to fast-forward game timeMatthew Wozniak
2023-08-30Change "plain" filetypes to the proper "text"Michael Smith
2023-08-02Add gamedata for mouse scaling in newest L4D1Hayden K
2023-06-20Add more GetEngineBuildNumber offsetsWillian Henrique
2023-06-15Fix L4D VGuiConnect/VGuiIsInitialized gamedataWillian Henrique
2023-06-03Adapt vote reset code into fast campaign resettingMichael Smith
2023-05-21Add command to reset L4D2 vote cooldownsWillian Henrique
2023-05-05Implement APIs to control demo recordingMichael Smith
2023-01-15Fix deferred init for Portal 2 compatibilityMichael Smith
2022-12-25Add basic mouse input scalingMichael Smith
2022-07-23Add stuff to track keypressesWillian Henrique
2022-05-19Properly solve load order issues via deferred initMichael Smith
2022-05-19Add a quick stopgap hack for Portal purposesMichael Smith
2022-05-15Fix GetEngineBuildNumber and entity property stuffMichael Smith
2022-05-13Properly finish refactoring con to use gamedataMichael Smith
2022-05-06HOTFIX: Fix L4D2 2.0.0.0 crashingv0.3-HOTFIXMichael Smith
2022-05-03Add entity property finding and L4D warp testingMichael Smith
2022-04-30Centralise engine access, add Portal FOV changerMichael Smith
2022-04-25Add engine_no_focus_sleep backport, fix codegenMichael Smith
2022-03-19Add L4D:S CheckJumpButton index for autojumpHayden
2021-12-27Reintroduce autojump codeMichael Smith
2021-11-20Initial public snapshotMichael Smith