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AgeCommit message (Expand)Author
2023-08-27Get things at least compiling under LinuxMichael Smith
2023-08-05Fix amusing typoMichael Smith
2023-08-04Fix finding key binding list in some newer buildsMichael Smith
2023-08-02Coerce all-uppercase titles to pseudo-titlecaseMichael Smith
2023-08-02Filter out graphics backend window title suffixesMichael Smith
2023-08-02Add gamedata for mouse scaling in newest L4D1Hayden K
2023-08-02Make various preparations for upcoming featuresMichael Smith
2023-08-02Add the auto-update script from the websiteMichael Smith
2023-08-02Fix VDF creation for old branchesMichael Smith
2023-08-02Fix another stupid fps_max exploitMichael Smith
2023-08-02Fix another x86 case and add regression testsMichael Smith
2023-06-22Put back the Monocypher acknowledgementMichael Smith
2023-06-22Update Monocypher yet again, to 4.0.1Michael Smith
2023-06-21Update some info in the READMEMichael Smith
2023-06-20Tweak feature sorting and fix a chibicc bugMichael Smith
2023-06-20Add more GetEngineBuildNumber offsetsWillian Henrique
2023-06-15Fix L4D VGuiConnect/VGuiIsInitialized gamedataWillian Henrique
2023-06-14Fix spuriously-included test case in compile.batMichael Smith
2023-06-12Bump version to 0.6 and reset changelog stringMichael Smith
2023-06-12Remove the terrible gameinfo.txt garbage at lastMichael Smith
2023-06-11Leave out the Monocypher acknowledgement for nowv0.5-BETAMichael Smith
2023-06-11Add a stupid hack fix for the autojump cheat checkMichael Smith
2023-06-10Add update changelog and bump zip dateMichael Smith
2023-06-10Remove some paranoia about missing commandsMichael Smith
2023-06-10Prune some comments and tidy up other minor thingsMichael Smith
2023-06-03Adapt vote reset code into fast campaign resettingMichael Smith
2023-05-21Improve os_dlfile() interfaceMichael Smith
2023-05-21Remove a couple more unused headers from nomuteMichael Smith
2023-05-21Apply CRLF to dist/LICENCE.windows in EditorConfigMichael Smith
2023-05-21Add command to reset L4D2 vote cooldownsWillian Henrique
2023-05-21Support decoding a bunch of MMX/SSE instructionsMichael Smith
2023-05-17Add some server entity code-crawling machineryMichael Smith
2023-05-17Fix some woopsies I hastily pushed last nightMichael Smith
2023-05-17Add snd_mute_losefocus backportWillian Henrique
2023-05-17Add a hack for features to distinguish VDF loadingMichael Smith
2023-05-16Do some pedantic spring cleaningMichael Smith
2023-05-05Somewhat expand on WIP ac.c stuffMichael Smith
2023-05-05Implement APIs to control demo recordingMichael Smith
2023-05-04Fix enabling and disabling addons in L4D1Hayden K
2023-05-04Improve L4D2 and Portal gametype detectionWillian Henrique
2023-05-04Unhide cl_showdemooverlayHayden K
2023-05-04Refactor the RGBA colour struct into engineapi.hMichael Smith
2023-05-02Fix x86.c for real this time, probably, hopefullyMichael Smith
2023-05-01Correct the ModR/M cases in x86.cMichael Smith
2023-05-01Argh, bump the stupid copyright header!Michael Smith
2023-04-28Fix default float values for cvarsMichael Smith
2023-04-28Fix incorrectly implemented con_setvar functionsMichael Smith
2023-04-17Tidy up mem.h and prevent horrible assembly outputMichael Smith
2023-04-08Fix some miscellaneous stupid bugs and jankMichael Smith
2023-01-15Fix a sizeof blunder I happened to notice recentlyMichael Smith