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-rw-r--r--src/gametype.h21
1 files changed, 11 insertions, 10 deletions
diff --git a/src/gametype.h b/src/gametype.h
index 81b860a..35a43be 100644
--- a/src/gametype.h
+++ b/src/gametype.h
@@ -38,22 +38,23 @@ extern u64 _gametype_tag;
/* games needing game-specific stuff, but not tied to a singular branch */
#define _gametype_tag_Portal1 (1 << 8)
+#define _gametype_tag_HL2series (1 << 9) /* HL2, episodes, and mods */
/* VEngineClient versions */
-#define _gametype_tag_Client015 (1 << 9)
-#define _gametype_tag_Client014 (1 << 10)
-#define _gametype_tag_Client013 (1 << 11)
-#define _gametype_tag_Client012 (1 << 12)
-#define _gametype_tag_Server021 (1 << 13)
+#define _gametype_tag_Client015 (1 << 10)
+#define _gametype_tag_Client014 (1 << 11)
+#define _gametype_tag_Client013 (1 << 12)
+#define _gametype_tag_Client012 (1 << 13)
+#define _gametype_tag_Server021 (1 << 14)
/* ServerGameDLL versions */
-#define _gametype_tag_SrvDLL009 (1 << 14) // 2013-ish
-#define _gametype_tag_SrvDLL005 (1 << 15) // mostly everything else, it seems
+#define _gametype_tag_SrvDLL009 (1 << 15) // 2013-ish
+#define _gametype_tag_SrvDLL005 (1 << 16) // mostly everything else, it seems
/* games needing version-specific stuff */
-#define _gametype_tag_Portal1_3420 (1 << 16)
-#define _gametype_tag_L4D2_2147plus (1 << 17)
-#define _gametype_tag_TheLastStand (1 << 18) /* The JAiZ update */
+#define _gametype_tag_Portal1_3420 (1 << 17)
+#define _gametype_tag_L4D2_2147plus (1 << 18)
+#define _gametype_tag_TheLastStand (1 << 19) /* The JAiZ update */
/* Matches for any multiple possible tags */
#define _gametype_tag_L4D (_gametype_tag_L4D1 | _gametype_tag_L4D2)