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-rw-r--r--src/engineapi.h11
1 files changed, 1 insertions, 10 deletions
diff --git a/src/engineapi.h b/src/engineapi.h
index 4489e21..4f96b73 100644
--- a/src/engineapi.h
+++ b/src/engineapi.h
@@ -1,5 +1,5 @@
/*
- * Copyright © 2023 Michael Smith <mikesmiffy128@gmail.com>
+ * Copyright © 2024 Michael Smith <mikesmiffy128@gmail.com>
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
@@ -96,15 +96,6 @@ struct CMoveData {
struct vec3f origin;
};
-#define SENDPROP_INT 0
-#define SENDPROP_FLOAT 1
-#define SENDPROP_VEC 2
-#define SENDPROP_VECXY 3
-#define SENDPROP_STR 4
-#define SENDPROP_ARRAY 5
-#define SENDPROP_DTABLE 6
-#define SENDPROP_INT64 7
-
// these have to be opaque because, naturally, they're unstable between
// branches - access stuff using gamedata offsets as usual
struct RecvProp;