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-rw-r--r--src/alias.c4
-rw-r--r--src/demorec.c2
-rw-r--r--src/fixes.c2
-rw-r--r--src/gameinfo.c8
4 files changed, 8 insertions, 8 deletions
diff --git a/src/alias.c b/src/alias.c
index b1f7ad7..c281a37 100644
--- a/src/alias.c
+++ b/src/alias.c
@@ -1,5 +1,5 @@
/*
- * Copyright © 2022 Michael Smith <mikesmiffy128@gmail.com>
+ * Copyright © 2023 Michael Smith <mikesmiffy128@gmail.com>
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
@@ -76,7 +76,7 @@ static bool find_alias_head(con_cmdcb alias_cb) {
// alias command with no args calls ConMsg() then loads the head pointer
// that asm looks like: call <reg>; mov <reg>, dword ptr [x]
// (we don't care about the exact registers)
- if (p[0] == X86_MISCMW && (p[1] & 0xF0) == 0xD0 &&
+ if (p[0] == X86_MISCMW && (p[1] & 0xF8) == 0xD0 &&
p[2] == X86_MOVRMW && (p[3] & 0xC7) == 0x05) {
_alias_head = mem_loadptr(p + 4);
return true;
diff --git a/src/demorec.c b/src/demorec.c
index 307e751..9c836b4 100644
--- a/src/demorec.c
+++ b/src/demorec.c
@@ -114,7 +114,7 @@ static void hook_record_cb(const struct con_cmdargs *args) {
for (const char *p = arg; p - arg < argdirlen; ++p, ++q) {
*q = (uchar)*p;
}
- q[argdirlen] = OS_LIT('\0');
+ *q = OS_LIT('\0');
// this is pretty ugly. the error cases would be way tidier if
// we could use open(O_DIRECTORY), but that's not a thing on
// windows, of course.
diff --git a/src/fixes.c b/src/fixes.c
index f4a6b4c..7cdc2cb 100644
--- a/src/fixes.c
+++ b/src/fixes.c
@@ -1,5 +1,5 @@
/*
- * Copyright © 2022 Michael Smith <mikesmiffy128@gmail.com>
+ * Copyright © 2023 Michael Smith <mikesmiffy128@gmail.com>
* Copyright © 2022 Hayden K <imaciidz@gmail.com>
*
* Permission to use, copy, modify, and/or distribute this software for any
diff --git a/src/gameinfo.c b/src/gameinfo.c
index f8b5311..086ab8b 100644
--- a/src/gameinfo.c
+++ b/src/gameinfo.c
@@ -1,5 +1,5 @@
/*
- * Copyright © 2022 Michael Smith <mikesmiffy128@gmail.com>
+ * Copyright © 2023 Michael Smith <mikesmiffy128@gmail.com>
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
@@ -271,12 +271,12 @@ bool gameinfo_init(void) {
gameinfo_gamedir = GetGameDirectory(engclient);
int gamedirlen = strlen(gameinfo_gamedir);
#endif
- if (gamedirlen + sizeof("/gameinfo.txt") > sizeof(gamedir) /
- sizeof(*gamedir)) {
+ os_char gameinfopath[PATH_MAX];
+ if (gamedirlen + sizeof("/gameinfo.txt") > sizeof(gameinfopath) /
+ sizeof(*gameinfopath)) {
errmsg_errorx("game directory path is too long!");
return false;
}
- os_char gameinfopath[PATH_MAX];
memcpy(gameinfopath, gameinfo_gamedir, gamedirlen *
sizeof(*gameinfo_gamedir));
memcpy(gameinfopath + gamedirlen, PATHSEP OS_LIT("gameinfo.txt"),