diff options
author | Michael Smith <mikesmiffy128@gmail.com> | 2022-04-25 04:24:52 +0100 |
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committer | Michael Smith <mikesmiffy128@gmail.com> | 2022-04-25 04:24:52 +0100 |
commit | 117f3ad6ae3fb6df54bc553bd1efbab080d39606 (patch) | |
tree | 4afff34653060dd8a15110a10ac4055451f0e448 /src/rinput.c | |
parent | 9d1fea271bd823b6dc98feb61992bbe64b95a188 (diff) |
Add engine_no_focus_sleep backport, fix codegen
Default gamedata values actually work the way they're supposed to now.
Diffstat (limited to 'src/rinput.c')
-rw-r--r-- | src/rinput.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/rinput.c b/src/rinput.c index 867b5be..8d94b36 100644 --- a/src/rinput.c +++ b/src/rinput.c @@ -31,7 +31,7 @@ // loaded. If m_rawinput already exists, we do nothing; people should use the // game's native raw input instead in that case. -#define ERR "sst: rinput: error: " +#define ERR "rinput: error: " #define USAGEPAGE_MOUSE 1 #define USAGE_MOUSE 2 |