diff options
author | Michael Smith <mikesmiffy128@gmail.com> | 2022-03-24 02:06:28 +0000 |
---|---|---|
committer | Michael Smith <mikesmiffy128@gmail.com> | 2022-03-24 04:38:25 +0000 |
commit | 00ad7cdd3d05d09a43bda972c823fdc440feabb9 (patch) | |
tree | 7f9725341e598f273fc1fb6ca0803c794bb67698 /src/os-unix.h | |
parent | b18326a75078530df7712667f41b4ea354e1da3e (diff) |
Clean up gameinfo_init() and other random stuff
- Just ask the engine for the game directory instead of doing the stupid
argv sniffing hacks from the early days of trying to get the damn
thing working.
- Also add some other path variables, functions and whatnot, and do some
other minor tidying up.
- Also also, another damn copyright year, somebody please help me.
Unfortunate negative effect off this change: con_init() no longer
reports the game name, because it has to happen before gameinfo_init().
I've decided I don't really care, though.
Diffstat (limited to 'src/os-unix.h')
-rw-r--r-- | src/os-unix.h | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/src/os-unix.h b/src/os-unix.h index 3b63bcc..6522029 100644 --- a/src/os-unix.h +++ b/src/os-unix.h @@ -35,6 +35,7 @@ typedef char os_char; #define os_access access #define os_stat stat #define os_getenv getenv +#define os_getcwd getcwd #define OS_DLSUFFIX ".so" @@ -42,6 +43,16 @@ typedef char os_char; #define os_dlsym dlsym +static inline bool os_dlfile(void *m, char *buf, int sz) { + // NOTE: this might be linux/glibc-specific (I haven't checked every + // implementation). this is fine as we don't use it in any build-time code, + // only in the plugin itself. just keep it in mind! + struct link_map *lm = m; + ssz len = strlen(lm->l_name) + 1; + if (ssz > sz) { errno = ENAMETOOLONG; return false; } + memcpy(buf, lm->l_name, ssz); return true; +} + // unix mprot flags are much nicer but cannot be defined in terms of the windows // ones, so we use the windows ones and define them in terms of the unix ones. // another victory for stupid! |