diff options
author | Michael Smith <mikesmiffy128@gmail.com> | 2024-08-03 16:11:57 +0100 |
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committer | Michael Smith <mikesmiffy128@gmail.com> | 2024-08-22 00:01:06 +0100 |
commit | 44902cb49cd51e2bb2f1cef05cb3c0e799b83434 (patch) | |
tree | b64af413b10c32173aa535df22b5ee4162eb0290 /src/hook.c | |
parent | 01ec55edd9f767bebb1222c88f0e53e9cf8b2d59 (diff) |
Rework OS abstractions
- As much as possible avoid dragging system headers into translation
units. This should avoid namespace pollution and, hopefully, speed up
builds a little bit.
- Avoid leaning on the UCRT so much on Windows - prefer native win32
calls and native file handles except where doing so is inconvenient
(in particular, for stat(), which we might try and replace later).
- Also, switch from SystemFunction036 to ProcessPrng on Windows. This
requires us to generate a stub for bcryptprimitives.dll because
Microsoft haven't bothered to provide a link library, but the function
is better-documented and seems to be a more direct under-the-hood call
as well. Apparently it's what's used by the major web browsers these
days, which seems like a good indication it's stable and trusted.
- Lastly, remove a bunch of functions and macros and stuff that weren't
actually being used. It seems good to try and keep the scope of
OS-dependent stuff relatively contained and only add to it when
actually required.
Diffstat (limited to 'src/hook.c')
-rw-r--r-- | src/hook.c | 7 |
1 files changed, 7 insertions, 0 deletions
@@ -23,6 +23,13 @@ #include "os.h" #include "x86.h" +#ifdef _WIN32 +// try to avoid pulling in all of Windows.h for this... (redundant dllimport +// avoids warnings in hook.test.c where Windows.h is included via test.h) +__declspec(dllimport) int __stdcall FlushInstructionCache( + void *, const void *, usize); +#endif + // Warning: half-arsed hacky implementation (because that's all we really need) // Almost certainly breaks in some weird cases. Oh well! Most of the time, // vtable hooking is more reliable, this is only for, uh, emergencies. |