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authorMichael Smith <mikesmiffy128@gmail.com>2023-12-17 01:50:21 +0000
committerMichael Smith <mikesmiffy128@gmail.com>2023-12-17 01:54:50 +0000
commit64f127a22f7661dc7a9953dc458585c3eb5adc0c (patch)
tree9c5d9dc2f84d0b567ac4a9dec0f0edf4d76315b4 /src/gameserver.h
parentb71ce15ade8de4ac21a459432ebdd3f94ca5a8dd (diff)
Cancel fast-forward after the player disconnects
Avoids spurious and confusing fast-forward behaviour in the event of resetting a run, then disconnecting early and deciding to load some other map. Also fixes a stupid typo (s/propand/propane/).
Diffstat (limited to 'src/gameserver.h')
-rw-r--r--src/gameserver.h28
1 files changed, 28 insertions, 0 deletions
diff --git a/src/gameserver.h b/src/gameserver.h
new file mode 100644
index 0000000..f27ad5c
--- /dev/null
+++ b/src/gameserver.h
@@ -0,0 +1,28 @@
+/*
+ * Copyright © 2023 Michael Smith <mikesmiffy128@gmail.com>
+ *
+ * Permission to use, copy, modify, and/or distribute this software for any
+ * purpose with or without fee is hereby granted, provided that the above
+ * copyright notice and this permission notice appear in all copies.
+ *
+ * THE SOFTWARE IS PROVIDED “AS IS” AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
+ * REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
+ * AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
+ * INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
+ * LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
+ * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
+ * PERFORMANCE OF THIS SOFTWARE.
+ */
+
+#ifndef INC_GAMESERVER_H
+#define INC_GAMESERVER_H
+
+/*
+ * Returns the spawn count / server number which the engine increments every new
+ * map. Can be used to help keep track of map changes, disconnects and such.
+ */
+int gameserver_spawncount(void);
+
+#endif
+
+// vi: sw=4 ts=4 noet tw=80 cc=80