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author | Michael Smith <mikesmiffy128@gmail.com> | 2022-04-06 00:51:18 +0100 |
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committer | Michael Smith <mikesmiffy128@gmail.com> | 2022-04-06 00:51:18 +0100 |
commit | d823e5f524403e5c278d3c863e93bac4b1d8d2ce (patch) | |
tree | 8b45cd6c32c685d109f4cc4e14d4149191f0899a /src/gameinfo.c | |
parent | 9f8ea7c75f1b0a114f60bc6b7a95fa51857e8a96 (diff) |
Fix some egregious and sloppy mistakes
Thanks Aciidz and Bill for spotting these.
Lesson (ostensibly) learned: Don't program while sleep-deprived!
Diffstat (limited to 'src/gameinfo.c')
-rw-r--r-- | src/gameinfo.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gameinfo.c b/src/gameinfo.c index 31752a1..6d4ddd5 100644 --- a/src/gameinfo.c +++ b/src/gameinfo.c @@ -52,8 +52,9 @@ static char title[64] = {0}; const os_char *gameinfo_bindir = bindir; const os_char *gameinfo_gamedir #ifdef _WIN32 - = gamedir; // on linux, the pointer gets directly set in gameinfo_init() + = gamedir // on linux, the pointer gets directly set in gameinfo_init() #endif +; const os_char *gameinfo_clientlib = clientlib; const os_char *gameinfo_serverlib = serverlib; const char *gameinfo_title = title; |