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author | Michael Smith <mikesmiffy128@gmail.com> | 2023-08-02 00:54:14 +0100 |
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committer | Michael Smith <mikesmiffy128@gmail.com> | 2023-08-02 21:33:47 +0100 |
commit | 9a5eae7597bae8ceb8f033bcd44d39acd0ba63bc (patch) | |
tree | 2355c85956887a3eb5e34bff4445fe62d7e65e3e /src/gameinfo.c | |
parent | c4ad8846190d6bdfb06e54548242c07713bc095d (diff) |
Coerce all-uppercase titles to pseudo-titlecase
Diffstat (limited to 'src/gameinfo.c')
-rw-r--r-- | src/gameinfo.c | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/src/gameinfo.c b/src/gameinfo.c index 10959a6..3713d6c 100644 --- a/src/gameinfo.c +++ b/src/gameinfo.c @@ -82,6 +82,21 @@ bool gameinfo_init(void) { #else #error TODO(linux): grab window handle and title from SDL (a bit involved...) #endif + + // SUPER crude algorithm to force uppercase titles like HALF-LIFE 2 or + // PORTAL 2 to (almost-)titlecase. will refine later, as needed + bool hasupper = false, haslower = false; + for (char *p = title; *p && (!hasupper || !haslower); ++p) { + haslower |= *p >= 'a' && *p <= 'z'; + hasupper |= *p >= 'A' && *p <= 'Z'; + } + if (hasupper && !haslower) { + int casebit = 0; + for (char *p = title; *p; ++p) { + if (*p >= 'A' && *p <= 'Z') *p |= casebit; + casebit = (*p == ' ' || *p == '-') << 5; // ? 32 : 0 + } + } } return true; } |