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authorMichael Smith <mikesmiffy128@gmail.com>2023-06-10 16:44:19 +0100
committerMichael Smith <mikesmiffy128@gmail.com>2023-06-10 16:51:02 +0100
commit1c4318331663b152b0b298bd2c9e5c971506a86b (patch)
treea402681cb84b491819ba5018525c16340110fd4d /src/gameinfo.c
parent602a18977d500ad068fd63fbedcafb630c29ee72 (diff)
Prune some comments and tidy up other minor things
Diffstat (limited to 'src/gameinfo.c')
-rw-r--r--src/gameinfo.c5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/gameinfo.c b/src/gameinfo.c
index d04ae0f..71922a6 100644
--- a/src/gameinfo.c
+++ b/src/gameinfo.c
@@ -39,7 +39,10 @@
#define PATHSEP "/"
#endif
-// TODO(opt): get rid of the rest of the snprintf and strcpy, some day
+// ~~TODO(opt): get rid of the rest of the snprintf and strcpy, some day~~
+// TODO(opt): remove almost all this parsing nonsense, it's not needed any more!
+// We can simply GetWindowText (and do a little more work on Linux...) and do
+// away with absolute paths to DLLs which won't be required with deferred init.
static os_char bindir[PATH_MAX] = {0};
#ifdef _WIN32