diff options
author | Michael Smith <mikesmiffy128@gmail.com> | 2022-04-25 04:24:52 +0100 |
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committer | Michael Smith <mikesmiffy128@gmail.com> | 2022-04-25 04:24:52 +0100 |
commit | 117f3ad6ae3fb6df54bc553bd1efbab080d39606 (patch) | |
tree | 4afff34653060dd8a15110a10ac4055451f0e448 /src/gamedata.h | |
parent | 9d1fea271bd823b6dc98feb61992bbe64b95a188 (diff) |
Add engine_no_focus_sleep backport, fix codegen
Default gamedata values actually work the way they're supposed to now.
Diffstat (limited to 'src/gamedata.h')
-rw-r--r-- | src/gamedata.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gamedata.h b/src/gamedata.h index e127f7c..b5e4ed7 100644 --- a/src/gamedata.h +++ b/src/gamedata.h @@ -17,6 +17,8 @@ #ifndef INC_GAMEDATA_H #define INC_GAMEDATA_H +#include <stdbool.h> + #ifdef _WIN32 #define NVDTOR 1 #else |