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author | Michael Smith <mikesmiffy128@gmail.com> | 2023-05-16 22:12:57 +0100 |
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committer | Michael Smith <mikesmiffy128@gmail.com> | 2023-05-16 23:00:24 +0100 |
commit | cba9387c361c3d33dcf1b21ff0e5beb4b0a81ade (patch) | |
tree | c3b590a682447959a41c0d90f690e59b23365a3d /src/con_.c | |
parent | 182b36609acc44d3338f64ca3975e1604b50f619 (diff) |
Do some pedantic spring cleaning
- Use const in more places where it makes sense - not absolutely
everywhere because it can get a bit annoying
- Make all the instruction search loops a bit more readable by casting
the function pointer into a temporary variable to loop over
- Add a few more doc comments and fix a typo or two
- Make that RTTI thing flexibly-sized, finally
- Don't include gamedata.h in vcall.h for no reason; consequently
include gamedata.h in a bunch of places where it was implictly pulled
in before
- Fix dbg_toghidra() and ent_getedict() having mismatched return types
between their headers and respective source files
- Remove that one broken, hacky, secret Portal non-feature that probably
nobody even ended up using; it can be implemented properly later if
required
Diffstat (limited to 'src/con_.c')
-rw-r--r-- | src/con_.c | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -23,6 +23,7 @@ #include "con_.h" #include "engineapi.h" // for factories and rgba - XXX: is this a bit circular? #include "extmalloc.h" +#include "gamedata.h" #include "gametype.h" #include "mem.h" #include "os.h" |