From cba9387c361c3d33dcf1b21ff0e5beb4b0a81ade Mon Sep 17 00:00:00 2001 From: Michael Smith Date: Tue, 16 May 2023 22:12:57 +0100 Subject: Do some pedantic spring cleaning - Use const in more places where it makes sense - not absolutely everywhere because it can get a bit annoying - Make all the instruction search loops a bit more readable by casting the function pointer into a temporary variable to loop over - Add a few more doc comments and fix a typo or two - Make that RTTI thing flexibly-sized, finally - Don't include gamedata.h in vcall.h for no reason; consequently include gamedata.h in a bunch of places where it was implictly pulled in before - Fix dbg_toghidra() and ent_getedict() having mismatched return types between their headers and respective source files - Remove that one broken, hacky, secret Portal non-feature that probably nobody even ended up using; it can be implemented properly later if required --- src/con_.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/con_.c') diff --git a/src/con_.c b/src/con_.c index a80a2d4..eafc242 100644 --- a/src/con_.c +++ b/src/con_.c @@ -23,6 +23,7 @@ #include "con_.h" #include "engineapi.h" // for factories and rgba - XXX: is this a bit circular? #include "extmalloc.h" +#include "gamedata.h" #include "gametype.h" #include "mem.h" #include "os.h" -- cgit v1.2.3