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authorMichael Smith <mikesmiffy128@gmail.com>2021-12-27 00:48:59 +0000
committerMichael Smith <mikesmiffy128@gmail.com>2021-12-27 00:48:59 +0000
commit6a784e08fe87af65fa9d10912bbd5c1a27a14ba5 (patch)
treeae80ee63a2d47bedcdfb2b04341a008744002a9d /TODO
parent39725b79404acb6a020b3653b59df3e7bf598e00 (diff)
Reintroduce autojump code
Diffstat (limited to 'TODO')
-rw-r--r--TODO/.autojump6
-rw-r--r--TODO/autojump5
2 files changed, 6 insertions, 5 deletions
diff --git a/TODO/.autojump b/TODO/.autojump
new file mode 100644
index 0000000..1b41226
--- /dev/null
+++ b/TODO/.autojump
@@ -0,0 +1,6 @@
+Add back autojump
+====
+I already wrote (and rewrote) the code long ago, but we kept it secret for a
+long time to prevent L4D2 cheating. Now that proof standards are soon to
+raised across the board, this is safe to include without having to worry about
+verification headaches.
diff --git a/TODO/autojump b/TODO/autojump
deleted file mode 100644
index 7b9c8b4..0000000
--- a/TODO/autojump
+++ /dev/null
@@ -1,5 +0,0 @@
-Add back autojump
-====
-I already wrote (and rewrote) the code long ago, but it's a secret until we
-further raise the verification standard for L4D2. Stupid, but less stupid than
-having no idea whether anyone's cheating, I guess.