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authorMichael Smith <mikesmiffy128@gmail.com>2022-01-17 14:34:56 +0000
committerMichael Smith <mikesmiffy128@gmail.com>2022-01-17 14:34:56 +0000
commit75a25e24b18ce6ac9dcfc7482aa693b600661799 (patch)
tree1719549d2d11925bf4e49545a638d128a442ab3a /README
parentec365b49d7c352b0c1aad97496c915da1f0393a8 (diff)
Correct and clarify the VAC warning
Diffstat (limited to 'README')
-rw-r--r--README8
1 files changed, 4 insertions, 4 deletions
diff --git a/README b/README
index 5760b2d..929bfa6 100644
--- a/README
+++ b/README
@@ -40,10 +40,10 @@ plugin can be shared between multiple games. That said, it's a little more
annoying to do and a little less self contained.
IMPORTANT: If your game supports multiplayer, always launch with -insecure as a
-launch option before loading this plugin! In theory, plugins shouldn't be able
-to load without this, or it should at least be impossible to connect to a VAC-
-enabled server with the plugin loaded, but -insecure is the safest way to ensure
-VAC is completely disabled, otherwise you use the plugin AT YOUR OWN RISK OF
+launch option before loading this plugin! Newer Source builds shouldn't let you
+connect to a server with plugins loaded or even let you load plugins without
+insecure mode at all, but older ones do, at which point you might still get VAC
+banned. ALWAYS launch with -insecure or load the plugin AT YOUR OWN RISK OF
BEING BANNED!
Note: some very old (and very new) Source builds don't have a plugin_load