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authorMichael Smith <mikesmiffy128@gmail.com>2021-11-20 04:06:14 +0000
committerMichael Smith <mikesmiffy128@gmail.com>2021-11-20 04:06:14 +0000
commiteb6fc1676401bc71419db2239e350ae24f63ae4e (patch)
tree458e01c2e033bfb97be1f1fbf8cbfa41052d6209
parentda6f343032cb01597dc7866e66f091adf3243a62 (diff)
Set sst_autorecord to 1 by defaultv0.1-BETA
A few of us agreed there's really no reason not to.
-rw-r--r--src/demorec.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/demorec.c b/src/demorec.c
index 8e4c2c2..60966e5 100644
--- a/src/demorec.c
+++ b/src/demorec.c
@@ -44,7 +44,7 @@ static int auto_demonum = 1;
static bool auto_recording = false;
DEF_CVAR(sst_autorecord, "Continue recording demos through map changes",
- "0", CON_ARCHIVE | CON_HIDDEN)
+ "1", CON_ARCHIVE | CON_HIDDEN)
static void VCALLCONV hook_StopRecording(void *this) {
// This hook will get called twice per loaded save (in most games/versions,