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authorMichael Smith <mikesmiffy128@gmail.com>2022-05-22 22:47:23 +0100
committerMichael Smith <mikesmiffy128@gmail.com>2022-05-22 22:47:23 +0100
commit95aea6b533e71e478d61d18fac71cca116c56a4d (patch)
tree1a1f42f723772258cc54551495826768f374474a /start/lspconfig-0.1.3/lua/lspconfig/ui/windows.lua
Add all the plugins I currently use
Diffstat (limited to 'start/lspconfig-0.1.3/lua/lspconfig/ui/windows.lua')
-rw-r--r--start/lspconfig-0.1.3/lua/lspconfig/ui/windows.lua117
1 files changed, 117 insertions, 0 deletions
diff --git a/start/lspconfig-0.1.3/lua/lspconfig/ui/windows.lua b/start/lspconfig-0.1.3/lua/lspconfig/ui/windows.lua
new file mode 100644
index 0000000..8a39204
--- /dev/null
+++ b/start/lspconfig-0.1.3/lua/lspconfig/ui/windows.lua
@@ -0,0 +1,117 @@
+-- The following is extracted and modified from plenary.vnim by
+-- TJ Devries. It is not a stable API, and is expected to change
+--
+local function apply_defaults(original, defaults)
+ if original == nil then
+ original = {}
+ end
+
+ original = vim.deepcopy(original)
+
+ for k, v in pairs(defaults) do
+ if original[k] == nil then
+ original[k] = v
+ end
+ end
+
+ return original
+end
+
+local win_float = {}
+
+win_float.default_options = {
+ winblend = 15,
+ percentage = 0.9,
+}
+
+function win_float.default_opts(options)
+ options = apply_defaults(options, win_float.default_options)
+
+ local width = math.floor(vim.o.columns * options.percentage)
+ local height = math.floor(vim.o.lines * options.percentage)
+
+ local top = math.floor(((vim.o.lines - height) / 2) - 1)
+ local left = math.floor((vim.o.columns - width) / 2)
+
+ local opts = {
+ relative = 'editor',
+ row = top,
+ col = left,
+ width = width,
+ height = height,
+ style = 'minimal',
+ border = {
+ { ' ', 'NormalFloat' },
+ { ' ', 'NormalFloat' },
+ { ' ', 'NormalFloat' },
+ { ' ', 'NormalFloat' },
+ { ' ', 'NormalFloat' },
+ { ' ', 'NormalFloat' },
+ { ' ', 'NormalFloat' },
+ { ' ', 'NormalFloat' },
+ },
+ }
+
+ return opts
+end
+
+--- Create window that takes up certain percentags of the current screen.
+---
+--- Works regardless of current buffers, tabs, splits, etc.
+--@param col_range number | Table:
+-- If number, then center the window taking up this percentage of the screen.
+-- If table, first index should be start, second_index should be end
+--@param row_range number | Table:
+-- If number, then center the window taking up this percentage of the screen.
+-- If table, first index should be start, second_index should be end
+function win_float.percentage_range_window(col_range, row_range, options)
+ options = apply_defaults(options, win_float.default_options)
+
+ local win_opts = win_float.default_opts(options)
+ win_opts.relative = 'editor'
+
+ local height_percentage, row_start_percentage
+ if type(row_range) == 'number' then
+ assert(row_range <= 1)
+ assert(row_range > 0)
+ height_percentage = row_range
+ row_start_percentage = (1 - height_percentage) / 2
+ elseif type(row_range) == 'table' then
+ height_percentage = row_range[2] - row_range[1]
+ row_start_percentage = row_range[1]
+ else
+ error(string.format("Invalid type for 'row_range': %p", row_range))
+ end
+
+ win_opts.height = math.ceil(vim.o.lines * height_percentage)
+ win_opts.row = math.ceil(vim.o.lines * row_start_percentage)
+
+ local width_percentage, col_start_percentage
+ if type(col_range) == 'number' then
+ assert(col_range <= 1)
+ assert(col_range > 0)
+ width_percentage = col_range
+ col_start_percentage = (1 - width_percentage) / 2
+ elseif type(col_range) == 'table' then
+ width_percentage = col_range[2] - col_range[1]
+ col_start_percentage = col_range[1]
+ else
+ error(string.format("Invalid type for 'col_range': %p", col_range))
+ end
+
+ win_opts.col = math.floor(vim.o.columns * col_start_percentage)
+ win_opts.width = math.floor(vim.o.columns * width_percentage)
+
+ local bufnr = options.bufnr or vim.api.nvim_create_buf(false, true)
+ local win_id = vim.api.nvim_open_win(bufnr, true, win_opts)
+ vim.api.nvim_win_set_buf(win_id, bufnr)
+
+ vim.cmd 'setlocal nocursorcolumn ts=2 sw=2'
+
+ return {
+ bufnr = bufnr,
+ win_id = win_id,
+ }
+end
+
+return win_float