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/* This file is dedicated to the public domain. */
{.desc = "inline function hooking"};
#ifdef _WIN32
#include "../src/udis86.c"
#include "../src/hook.c"
#include <stdarg.h>
#include <stdio.h>
#include <string.h>
// stubs
void con_warn(const char *msg, ...) {
va_list l;
va_start(l, msg);
vfprintf(stderr, msg, l);
va_end(l);
}
__attribute__((noinline))
static int some_function(int a, int b) { return a + b; }
static int (*orig_some_function)(int, int);
static int some_hook(int a, int b) {
return orig_some_function(a, b) + 5;
}
TEST("Inline hooks should be able to wrap the original function", 0) {
orig_some_function = hook_inline(&some_function, &some_hook);
if (!orig_some_function) return false;
return some_function(5, 5) == 15;
}
TEST("Inline hooks should be removable again", 0) {
orig_some_function = hook_inline(&some_function, &some_hook);
if (!orig_some_function) return false;
unhook_inline(orig_some_function);
return some_function(5, 5) == 10;
}
#endif
// vi: sw=4 ts=4 noet tw=80 cc=80
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