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/* This file is dedicated to the public domain. */
{.desc = "the bit buffer implementation"};
#include "../src/bitbuf.h"
#include "../src/intdefs.h"
#include <stdio.h>
#include <string.h>
static union {
char buf[512];
bitbuf_cell buf_align[512 / sizeof(bitbuf_cell)];
} bb_buf;
static struct bitbuf bb = {bb_buf.buf, 512, 512 * 8, 0, false, false, "test"};
TEST("The possible UB in bitbuf_appendbuf shouldn't trigger horrible bugs") {
if (bitbuf_align <= 1) { // *shouldn't* happen
fputs("what's going on with the alignment???\n", stderr);
return false;
}
char _buf[32 + _Alignof(bitbuf_cell)], *buf = _buf;
while (!((usize)buf % bitbuf_align)) ++buf;
memcpy(buf, "Misaligned test buffer contents!", 32);
bitbuf_appendbuf(&bb, buf, 32);
return !memcmp(bb.buf, buf, 32);
}
TEST("Aligning to the next byte should work as intended") {
for (int i = 0; i < 65535; i += 8) {
bb.curbit = i;
bitbuf_roundup(&bb);
if (bb.curbit != i) return false; // don't round if already rounded
for (int j = i + 1; j < i + 8; ++j) {
bb.curbit = j;
bitbuf_roundup(&bb);
if (bb.curbit != i + 8) return false;
}
}
return true;
}
// vi: sw=4 ts=4 noet tw=80 cc=80
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