/* * Copyright © 2024 Michael Smith * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED “AS IS” AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH * REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY * AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, * INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM * LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */ #include "con_.h" #include "engineapi.h" #include "ent.h" #include "feature.h" #include "gamedata.h" FEATURE("") REQUIRE(ent) REQUIRE_GAMEDATA(vtidx_ClientPrintf) REQUIRE_GLOBAL(engserver) DECL_VFUNC_DYN(void, ClientPrintf, struct edict *, const char *) void clientcon_msg(struct edict *e, const char *s) { ClientPrintf(engserver, e, s); } void clientcon_reply(const char *s) { struct edict *e = ent_getedict(con_cmdclient + 1); if (e) { clientcon_msg(e, s); return; } } INIT { return true; } // vi: sw=4 ts=4 noet tw=80 cc=80