// = inputsystem library = vtidx_SleepUntilInput { default 31 // TODO(compat): don't really know yet if this causes any issues Portal2 34 // IAppSystem changes } // XXX: This function won't always exist even when has_ is true. // It's only used by rinput.c after checking that m_rawinput exists. vtidx_GetRawMouseAccumulators { L4D1 39 L4D2 37 2013 39 Portal2 50 } // vi: sw=4 ts=4 noet tw=80 cc=80 ft=text