// = client and server libraries = // CGameMovement vtidx_CheckJumpButton { 2013 "28 + NVDTOR" L4D "32 + NVDTOR" L4DS "33 + NVDTOR" Portal2 "35 + NVDTOR" } off_mv 8 // I(Server|Client)Unknown vtidx_GetBaseEntity 4 // vi: sw=4 ts=4 noet tw=80 cc=80