From 1c4318331663b152b0b298bd2c9e5c971506a86b Mon Sep 17 00:00:00 2001 From: Michael Smith Date: Sat, 10 Jun 2023 16:44:19 +0100 Subject: Prune some comments and tidy up other minor things --- src/kvsys.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/kvsys.c') diff --git a/src/kvsys.c b/src/kvsys.c index 8bb140e..25344da 100644 --- a/src/kvsys.c +++ b/src/kvsys.c @@ -60,8 +60,7 @@ void kvsys_free(struct KeyValues *kv) { // HACK: later versions of L4D2 show an annoying dialog on every plugin_load. // We can suppress this by catching the message string that's passed from // engine.dll to gameui.dll through KeyValuesSystem in vstdlib.dll and just -// replacing it with some other arbitrary garbage string. This makes gameui fail -// to match the message and thus do nothing. :) +// replacing it with some other arbitrary string that gameui won't match. static GetStringForSymbol_func orig_GetStringForSymbol = 0; static const char *VCALLCONV hook_GetStringForSymbol(void *this, int s) { const char *ret = orig_GetStringForSymbol(this, s); -- cgit v1.2.3