From da6f343032cb01597dc7866e66f091adf3243a62 Mon Sep 17 00:00:00 2001 From: Michael Smith Date: Sat, 20 Nov 2021 03:10:50 +0000 Subject: Initial public snapshot With code from Bill. Thanks Bill! --- src/gameinfo.h | 37 +++++++++++++++++++++++++++++++++++++ 1 file changed, 37 insertions(+) create mode 100644 src/gameinfo.h (limited to 'src/gameinfo.h') diff --git a/src/gameinfo.h b/src/gameinfo.h new file mode 100644 index 0000000..845c9c2 --- /dev/null +++ b/src/gameinfo.h @@ -0,0 +1,37 @@ +/* + * Copyright © 2021 Michael Smith + * + * Permission to use, copy, modify, and/or distribute this software for any + * purpose with or without fee is hereby granted, provided that the above + * copyright notice and this permission notice appear in all copies. + * + * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH + * REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY + * AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, + * INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM + * LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR + * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR + * PERFORMANCE OF THIS SOFTWARE. + */ + +#ifndef INC_GAMEINFO_H +#define INC_GAMEINFO_H + +#include "intdefs.h" +#include "os.h" + +/* These variables are only set after calling gameinfo_init(). */ +extern const char *gameinfo_title; /* Name of the game (window title) */ +extern const os_char *gameinfo_clientlib; /* Path to the client library */ +extern const os_char *gameinfo_serverlib; /* Path to the server library */ + +/* + * This function is called early in the plugin load and does a whole bunch of + * spaghetti magic to figure out which game/engine we're in and where its + * libraries (which we want to hook) are located. + */ +bool gameinfo_init(void); + +#endif + +// vi: sw=4 ts=4 noet tw=80 cc=80 -- cgit v1.2.3