From cba9387c361c3d33dcf1b21ff0e5beb4b0a81ade Mon Sep 17 00:00:00 2001 From: Michael Smith Date: Tue, 16 May 2023 22:12:57 +0100 Subject: Do some pedantic spring cleaning - Use const in more places where it makes sense - not absolutely everywhere because it can get a bit annoying - Make all the instruction search loops a bit more readable by casting the function pointer into a temporary variable to loop over - Add a few more doc comments and fix a typo or two - Make that RTTI thing flexibly-sized, finally - Don't include gamedata.h in vcall.h for no reason; consequently include gamedata.h in a bunch of places where it was implictly pulled in before - Fix dbg_toghidra() and ent_getedict() having mismatched return types between their headers and respective source files - Remove that one broken, hacky, secret Portal non-feature that probably nobody even ended up using; it can be implemented properly later if required --- src/ent.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/ent.c') diff --git a/src/ent.c b/src/ent.c index 4a457af..4ab0379 100644 --- a/src/ent.c +++ b/src/ent.c @@ -1,5 +1,5 @@ /* - * Copyright © 2022 Michael Smith + * Copyright © 2023 Michael Smith * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above @@ -28,7 +28,7 @@ FEATURE() DECL_VFUNC_DYN(void *, PEntityOfEntIndex, int) static struct edict **edicts = 0; -void *ent_getedict(int idx) { +struct edict *ent_getedict(int idx) { if (edicts) { // globalvars->edicts seems to be null when disconnected if (!*edicts) return 0; -- cgit v1.2.3