From 5b8d37094a38aff1b2669056a4011a42450fd9c5 Mon Sep 17 00:00:00 2001 From: Michael Smith Date: Sat, 2 Jul 2022 21:51:50 +0100 Subject: Add alias management plus input filtering skeleton Some of the alias stuff was kind of stolen from earlier figuring-out Bill did. More Bill code is also on the way. :^) --- src/ac.c | 150 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 150 insertions(+) create mode 100644 src/ac.c (limited to 'src/ac.c') diff --git a/src/ac.c b/src/ac.c new file mode 100644 index 0000000..f5451de --- /dev/null +++ b/src/ac.c @@ -0,0 +1,150 @@ +/* + * Copyright © 2022 Michael Smith + * + * Permission to use, copy, modify, and/or distribute this software for any + * purpose with or without fee is hereby granted, provided that the above + * copyright notice and this permission notice appear in all copies. + * + * THE SOFTWARE IS PROVIDED “AS IS” AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH + * REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY + * AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, + * INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM + * LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR + * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR + * PERFORMANCE OF THIS SOFTWARE. + */ + +#include +#include + +#include "con_.h" +#include "hook.h" +#include "engineapi.h" +#include "errmsg.h" +#include "intdefs.h" +#include "mem.h" +#include "os.h" +#include "ppmagic.h" + +static bool lockdown = false; + +#ifdef _WIN32 + +static void *gamewin, *inhookwin, *inhookthr; +static ulong inhooktid; + +// UINT_PTR is a **stupid** typedef, but whatever. +static ssize __stdcall kproc(int code, UINT_PTR wp, ssize lp) { + KBDLLHOOKSTRUCT *data = (KBDLLHOOKSTRUCT *)lp; + if (lockdown && data->flags & LLKHF_INJECTED && + GetForegroundWindow() == gamewin) { + return 1; + } + return CallNextHookEx(0, code, wp, lp); +} + +static ssize __stdcall mproc(int code, UINT_PTR wp, ssize lp) { + MSLLHOOKSTRUCT *data = (MSLLHOOKSTRUCT *)lp; + if (lockdown && data->flags & LLMHF_INJECTED && + GetForegroundWindow() == gamewin) { + return 1; + } + return CallNextHookEx(0, code, wp, lp); +} + +// this is its own thread to meet the strict timing deadline, otherwise the +// hook gets silently removed. plus, we don't wanna incur latency anyway. +static ulong __stdcall inhookthrmain(void *unused) { + if (!SetWindowsHookExW(WH_KEYBOARD_LL, &kproc, 0, 0) || + !SetWindowsHookExW(WH_MOUSE_LL, &mproc, 0, 0)) { + // intentionally vague message + con_warn("sst: RTA mode is unavailable due to an error\n"); + return -1; + } + MSG m; int ret; + while ((ret = GetMessageW(&m, inhookwin, 0, 0)) > 0) DispatchMessage(&m); + if (ret == -1) { + // XXX: if this ever happens, it's a disaster! users might not notice + // their run just dying all of a sudden. with any luck it won't matter + // in practice but... this kind of sucks. + con_warn("** sst: ERROR in message loop, abandoning RTA mode! **"); + } + return ret; +} + +static bool win32_init(void) { + gamewin = FindWindowW(L"Valve001", 0); + if (!gamewin) { + errmsg_errorsys("failed to get game window handle"); + return false; + } + return true; +} + +static void inhook_start(void) { + inhookwin = CreateWindowW(L"sst-eventloop", L"sst-eventloop", + WS_DISABLED, 0, 0, 0, 0, HWND_MESSAGE, 0, 0, 0); + inhookthr = CreateThread(0, 0, &inhookthrmain, 0, 0, &inhooktid); +} + +// TODO(rta): run this check every tick (or at least X amount of time) +static void inhook_check(void) { + if (WaitForSingleObject(inhookthr, 0) == WAIT_OBJECT_0) { + ulong status; + GetExitCodeThread(inhookthr, &status); + if (status != 0) { + // TODO(rta): stop demos, and stuff. + lockdown = false; + } + } +} + +static void inhook_stop(void) { + PostThreadMessageW(inhooktid, WM_QUIT, 0, 0); + if (WaitForSingleObject(inhookthr, INFINITE) == WAIT_FAILED) { + errmsg_warnsys("couldn't wait for thread, status unknown"); + // XXX: now what!? + } +} + +#else + +// TODO(linux): do some stuff, I guess... + +#endif + +// TODO(rta): call these functions as part of the run lifecycle + +static void startlockdown(void) { + if (lockdown) return; +#ifdef _WIN32 + inhook_start(); +#endif + // FIXME: should really have some semaphore to make sure inhook thread got + // going okay... + lockdown = true; + // TODO(rta): start demos, etc +} + +static void endlockdown(void) { + if (!lockdown) return; +#ifdef _WIN32 + inhook_stop(); +#endif + lockdown = false; +} + +bool ac_init(void) { +#if defined(_WIN32) + if (!win32_init()) return false; +#elif defined(__linux__) + // TODO(linux): call init things +#endif + return true; +} + +void ac_end(void) { + endlockdown(); +} + +// vi: sw=4 ts=4 noet tw=80 cc=80 -- cgit v1.2.3