From 44902cb49cd51e2bb2f1cef05cb3c0e799b83434 Mon Sep 17 00:00:00 2001 From: Michael Smith Date: Sat, 3 Aug 2024 16:11:57 +0100 Subject: Rework OS abstractions - As much as possible avoid dragging system headers into translation units. This should avoid namespace pollution and, hopefully, speed up builds a little bit. - Avoid leaning on the UCRT so much on Windows - prefer native win32 calls and native file handles except where doing so is inconvenient (in particular, for stat(), which we might try and replace later). - Also, switch from SystemFunction036 to ProcessPrng on Windows. This requires us to generate a stub for bcryptprimitives.dll because Microsoft haven't bothered to provide a link library, but the function is better-documented and seems to be a more direct under-the-hood call as well. Apparently it's what's used by the major web browsers these days, which seems like a good indication it's stable and trusted. - Lastly, remove a bunch of functions and macros and stuff that weren't actually being used. It seems good to try and keep the scope of OS-dependent stuff relatively contained and only add to it when actually required. --- compile | 1 + 1 file changed, 1 insertion(+) (limited to 'compile') diff --git a/compile b/compile index bcda4ec..d9ab4f6 100755 --- a/compile +++ b/compile @@ -78,6 +78,7 @@ src="\ l4dreset.c l4dwarp.c nosleep.c + os.c portalcolours.c sst.c xhair.c -- cgit v1.2.3