From ecb6456da345022306584bfaad60afe10695f63a Mon Sep 17 00:00:00 2001 From: Michael Smith Date: Tue, 21 May 2024 23:03:13 +0100 Subject: Prepare a changelog for next release --- src/sst.c | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/src/sst.c b/src/sst.c index fc9f0ff..e64ea58 100644 --- a/src/sst.c +++ b/src/sst.c @@ -254,7 +254,14 @@ static bool already_loaded = false, skip_unload = false; // auto-update message. see below in do_featureinit() static const char *updatenotes = "\ -* Cleaned up even more code, because it's hard to be perfect all the time\n\ +* Added sst_xhair_* commands to draw a custom crosshair overlay\n\ +* Added Left 4 Dead cutscene skipping on quick-reset (sst_l4d_quickreset_fastfwd)\n\ +* Fixed crashing on newest Left 4 Dead 2 Steam update\n\ +* Fixed broken autoload registration in some earlier engine branches\n\ +* Added mouse factor support to the current Left 4 Dead 1 version on Steam\n\ +* Removed requirement to install Visual C++ runtime redistributable\n\ +* Made various internal preparations for more cool stuff in the future\n\ +* Cleaned up even more code and fixed a few minor bugs, because nobody's perfect\n\ "; #include // generated by build/codegen.c -- cgit v1.2.3