Age | Commit message (Expand) | Author |
---|---|---|
2022-04-25 | Add engine_no_focus_sleep backport, fix codegen | Michael Smith |
2022-04-06 | Fix some egregious and sloppy mistakes | Michael Smith |
2022-03-24 | Add auto VDF installation | Michael Smith |
2022-03-24 | Clean up gameinfo_init() and other random stuff | Michael Smith |
2022-03-23 | Work around plugin unloading bug in old branches | Michael Smith |
2022-03-21 | Add m_rawinput reimplementation to replace RInput | Michael Smith |
2022-03-19 | Spruce up text and fix some copyright years | Michael Smith |
2022-01-18 | Extend nag removal to L4DS too | Michael Smith |
2022-01-06 | Tidy up stubs, make vstdlib a stub, build on Linux | Michael Smith |
2021-12-30 | Add Windows release automation and bump to v0.2v0.2-BETA | Michael Smith |
2021-12-27 | Add custom demo packet stuff | Michael Smith |
2021-12-27 | Reintroduce autojump code | Michael Smith |
2021-12-27 | Block the plugin nag dialog in newer L4D2 builds | Michael Smith |
2021-12-26 | Unhide useful commands and allow cheats in lobbies | Michael Smith |
2021-11-20 | Initial public snapshot | Michael Smith |