Age | Commit message (Expand) | Author |
---|---|---|
2022-04-30 | Centralise engine access, add Portal FOV changer | Michael Smith |
2022-04-26 | Fix a couple of bits of convar min/max brokenness | Michael Smith |
2022-04-25 | Suppress L4D1 console spam | Hayden |
2022-04-25 | Organise general and game-specific fixes | Michael Smith |
2022-04-25 | Fix dark L4D2 rendering on Intel integrated GPUs | Michael Smith |
2022-04-06 | Fix some egregious and sloppy mistakes | Michael Smith |
2022-03-19 | Fix a couple of errata | Michael Smith |
2022-03-19 | Fix L4D1 v1.0 mat_monitorgamma flags for QoL | Hayden |
2022-03-19 | Spruce up text and fix some copyright years | Michael Smith |
2022-01-17 | Fix Left 4 Dead 2 Survivors crashing | Michael Smith |
2022-01-07 | Fix up more command flags | Michael Smith |
2022-01-07 | Fix mat_queue_mode *properly* | Michael Smith |
2021-12-27 | Add a basic L4D2 multicore rendering workaround | Michael Smith |
2021-12-26 | Unhide useful commands and allow cheats in lobbies | Michael Smith |