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Source Speedrun Tools: practice tools and handy features for Source Engine games
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fixes.c
Age
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Author
2024-08-23
Revise syntax macros and add a ton of branch hints
Michael Smith
2023-08-02
Fix another stupid fps_max exploit
Michael Smith
2023-06-15
Fix L4D VGuiConnect/VGuiIsInitialized gamedata
Willian Henrique
2023-06-10
Prune some comments and tidy up other minor things
Michael Smith
2023-05-04
Fix enabling and disabling addons in L4D1
Hayden K
2023-05-04
Unhide cl_showdemooverlay
Hayden K
2023-04-08
Fix some miscellaneous stupid bugs and jank
Michael Smith
2023-01-15
Document more recent knowledge on the lag issue
Michael Smith
2022-09-13
Enforce L4D2 FPS limit properly when loaded late
Michael Smith
2022-08-16
Allow cl_fullupdate as an attempted bug workaround
Michael Smith
2022-05-19
Properly solve load order issues via deferred init
Michael Smith
2022-05-12
Rerun L4D1 console spam fix after config loading
Michael Smith
2022-05-04
Allow lowering fps_max in the Left 4 Deads
Michael Smith
2022-04-30
Centralise engine access, add Portal FOV changer
Michael Smith
2022-04-26
Fix a couple of bits of convar min/max brokenness
Michael Smith
2022-04-25
Suppress L4D1 console spam
Hayden
2022-04-25
Organise general and game-specific fixes
Michael Smith
2022-04-25
Fix dark L4D2 rendering on Intel integrated GPUs
Michael Smith
2022-04-06
Fix some egregious and sloppy mistakes
Michael Smith
2022-03-19
Fix a couple of errata
Michael Smith
2022-03-19
Fix L4D1 v1.0 mat_monitorgamma flags for QoL
Hayden
2022-03-19
Spruce up text and fix some copyright years
Michael Smith
2022-01-17
Fix Left 4 Dead 2 Survivors crashing
Michael Smith
2022-01-07
Fix up more command flags
Michael Smith
2022-01-07
Fix mat_queue_mode *properly*
Michael Smith
2021-12-27
Add a basic L4D2 multicore rendering workaround
Michael Smith
2021-12-26
Unhide useful commands and allow cheats in lobbies
Michael Smith