Age | Commit message (Expand) | Author |
---|---|---|
2023-05-04 | Improve L4D2 and Portal gametype detection | Willian Henrique |
2023-01-15 | Fix deferred init for Portal 2 compatibility | Michael Smith |
2022-12-25 | Add basic mouse input scaling | Michael Smith |
2022-09-13 | Move towards C23, improve events and vcall macros | Michael Smith |
2022-08-10 | Add magical feature codegen system, at long last | Michael Smith |
2022-05-16 | Clean up some random bits and bobs | Michael Smith |
2022-05-15 | Fix GetEngineBuildNumber and entity property stuff | Michael Smith |
2022-05-12 | Further clean up engine API initialisation | Michael Smith |
2022-05-06 | HOTFIX: Fix L4D2 2.0.0.0 crashingv0.3-HOTFIX | Michael Smith |
2022-05-03 | Woops, go ahead and delete that testing code | Michael Smith |
2022-05-03 | Add entity property finding and L4D warp testing | Michael Smith |
2022-04-30 | Centralise engine access, add Portal FOV changer | Michael Smith |