index
:
sst
master
Source Speedrun Tools: practice tools and handy features for Source Engine games
mike
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
src
/
con_.c
Age
Commit message (
Expand
)
Author
2024-05-21
Deal with the stupid NVDTOR situation
Michael Smith
2023-08-27
Get things at least compiling under Linux
Michael Smith
2023-06-10
Prune some comments and tidy up other minor things
Michael Smith
2023-05-16
Do some pedantic spring cleaning
Michael Smith
2023-05-04
Refactor the RGBA colour struct into engineapi.h
Michael Smith
2023-04-28
Fix incorrectly implemented con_setvar functions
Michael Smith
2023-01-15
Fix deferred init for Portal 2 compatibility
Michael Smith
2022-09-13
Move towards C23, improve events and vcall macros
Michael Smith
2022-07-23
Document some Portal 2 breakage that needs fixed
Michael Smith
2022-06-02
Solve the error logging situation
Michael Smith
2022-05-16
Clean up some random bits and bobs
Michael Smith
2022-05-13
Properly finish refactoring con to use gamedata
Michael Smith
2022-05-12
Further clean up engine API initialisation
Michael Smith
2022-04-30
Centralise engine access, add Portal FOV changer
Michael Smith
2022-04-25
Fix broken con_setvar*() functions - woopsy!
Michael Smith
2022-04-24
Replace udis86 with a very small x86 decoder
Michael Smith
2022-03-24
Clean up gameinfo_init() and other random stuff
Michael Smith
2022-03-20
Support deferring cvar registration
Michael Smith
2022-03-19
Spruce up text and fix some copyright years
Michael Smith
2022-01-18
Very slightly tidy RTTI stuff
Michael Smith
2022-01-17
Fix Left 4 Dead 2 Survivors crashing
Michael Smith
2022-01-06
Tidy up stubs, make vstdlib a stub, build on Linux
Michael Smith
2021-12-29
Make convar init macro type-generic
Michael Smith
2021-11-20
Initial public snapshot
Michael Smith