Age | Commit message (Expand) | Author |
---|---|---|
2022-07-23 | Add event system | Michael Smith |
2022-07-23 | Fix dodgy "has" initialisation case in mkgamedata | Michael Smith |
2022-05-19 | Properly solve load order issues via deferred init | Michael Smith |
2022-05-16 | Clean up some random bits and bobs | Michael Smith |
2022-05-15 | Fix GetEngineBuildNumber and entity property stuff | Michael Smith |
2022-05-03 | Add entity property finding and L4D warp testing | Michael Smith |
2022-04-30 | Centralise engine access, add Portal FOV changer | Michael Smith |
2022-04-25 | Add engine_no_focus_sleep backport, fix codegen | Michael Smith |
2022-04-24 | Replace udis86 with a very small x86 decoder | Michael Smith |
2022-03-20 | Support deferring cvar registration | Michael Smith |
2022-03-19 | Fix some old KV parser issues | Michael Smith |
2022-01-06 | Fix build scripts and codegen on Linux | Michael Smith |
2021-12-30 | Split up os.h, inline functions and fix some typos | Michael Smith |
2021-12-29 | Make convar init macro type-generic | Michael Smith |
2021-11-20 | Initial public snapshot | Michael Smith |