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AgeCommit message (Collapse)Author
2023-06-10Prune some comments and tidy up other minor thingsMichael Smith
2023-05-16Do some pedantic spring cleaningMichael Smith
- Use const in more places where it makes sense - not absolutely everywhere because it can get a bit annoying - Make all the instruction search loops a bit more readable by casting the function pointer into a temporary variable to loop over - Add a few more doc comments and fix a typo or two - Make that RTTI thing flexibly-sized, finally - Don't include gamedata.h in vcall.h for no reason; consequently include gamedata.h in a bunch of places where it was implictly pulled in before - Fix dbg_toghidra() and ent_getedict() having mismatched return types between their headers and respective source files - Remove that one broken, hacky, secret Portal non-feature that probably nobody even ended up using; it can be implemented properly later if required
2023-04-08Fix some miscellaneous stupid bugs and jankMichael Smith
Note: fixes.c was changed this year, so correct the copyright year too.
2022-09-13Fix some lingering idiocyMichael Smith
Thanks Aciidz for pointing out the strings with no newline in them, and thanks Clang for warning me I wasn't using a function for ages while I was too lazy to delete it.
2022-09-13Move towards C23, improve events and vcall macrosMichael Smith
Another big one. Here's a list of things: - Since the upcoming C23 standardises typeof(), use it as an extension for the time being in order to allow passing arbitrary types as macro/codegen parameters. It wouldn't have been a big leap to do this even without standardisation since it's apparently an easy extension to implement - and also, to be honest, this project is essentially glued to Clang anyway so who cares. - Likewise, bool, true and false are becoming pre-defined, so pre-pre-define them now in order to get the benefit of not having to remember one header everywhere. - Really ungodly/amazing vcall macro stuff now allows us to call C++ virtual functions like regular C functions. It's pretty cool! - Events can now take arbitrary parameters and come in two types: regular events and predicates. All this makes the base code even uglier but makes the feature implementation nicer. In other words, it places more of the cognitive burden on myself and less on other people who might want to contribute. This is a good tradeoff, because I'm a genius.
2022-08-10Add magical feature codegen system, at long lastMichael Smith
2022-07-23Add keybind lookup codeMichael Smith
Also centralise NEXT_INSN macro, into its own header at least for now.
2022-07-23Document some Portal 2 breakage that needs fixedMichael Smith
2022-07-23Add alias management plus input filtering skeletonMichael Smith
Some of the alias stuff was kind of stolen from earlier figuring-out Bill did. More Bill code is also on the way. :^)