Age | Commit message (Expand) | Author |
---|---|---|
2023-01-15 | Fix deferred init for Portal 2 compatibility | Michael Smith |
2022-12-25 | Add basic mouse input scaling | Michael Smith |
2022-07-23 | Add stuff to track keypresses | Willian Henrique |
2022-05-19 | Properly solve load order issues via deferred init | Michael Smith |
2022-05-19 | Add a quick stopgap hack for Portal purposes | Michael Smith |
2022-05-15 | Fix GetEngineBuildNumber and entity property stuff | Michael Smith |
2022-05-13 | Properly finish refactoring con to use gamedata | Michael Smith |
2022-05-06 | HOTFIX: Fix L4D2 2.0.0.0 crashingv0.3-HOTFIX | Michael Smith |
2022-05-03 | Add entity property finding and L4D warp testing | Michael Smith |
2022-04-30 | Centralise engine access, add Portal FOV changer | Michael Smith |
2022-04-25 | Add engine_no_focus_sleep backport, fix codegen | Michael Smith |
2022-03-19 | Add L4D:S CheckJumpButton index for autojump | Hayden |
2021-12-27 | Reintroduce autojump code | Michael Smith |
2021-11-20 | Initial public snapshot | Michael Smith |